Welcome - AmbiLearn Survey (Teachers Perspectives)

Thank you for taking time to consider taking part in my research study.

My name is Jennifer Hyndman. I am a PhD student at the University of Ulster, Magee within the School of Computing and Intelligent Systems and the Intelligent Systems Research Centre. My Research has involved redressing the limited use of virtual learning environments in Primary school education. The journey of the PhD study has involved research in the areas of the National Curriculum, learning theories, the use of technology in education and more specifically virtual learning environment and educational games.

As assessment for learning is gaining more and more attention, an assessment tool in the form of a game may have potential in education to revise and learn areas of learning such as 'The world around us'.

A virtual learning environment (moodle) has been enhanced with a content neutral game, content creation module and reporting module making up AmbiLearn.

Figure 1 shows the interaction with AmbiLearn from two perspectives (A pupils, A Teachers).


A teacher will create the content for the game using a theme of their choice. This data is entered using the content creation module which is a series of forms as illustrated in the slide show available below. The game can then be played by the class in which the children will complete activities. The activities included are also documented in the slide show. The third module Reporting, allows the teacher to then view the game reports for their full class.

AmbiLearn

In order to demonstrate and test the educational potential of AmbiLearn, a study was designed to evaluate the game with children at Key Stage 2. In addition to this a survey is designed to gain educators perspectives of AmbiLearn.

A video has been produced which shows the game a child may play (on a solar system theme). Before each activity is displayed, the method of content creation is outlined. After the game is outlined, the video provides the reporting module which illustrates how an educator may use the game data to evaluate their teaching or identify any problems a child may have had during game play in terms of content.

After watching the video, a survey is provided which will ask you to rate how much you agree with certain statements. The video is 13 minutes long and the survey contains 10 questions.

AmbiLearn Demonstration

If you agree to take part in the survey please watch the following video. The survey link is found below. Thank you, your opinions and feedback is greatly appreciated.

 

Participate in the survey by clicking here